Arrjan Tarach
Game + Level Designer and Scripter

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    Arrjan Tarach
    • Mar 30, 2020
    • 1 min

    [DBDB#4] Sound

    Hey! Welcome to the fourth Death Blade Design Blog. Today the design team's focus was on enemy visual design and sound breakdown.

    8 views0 comments
    Arrjan Tarach
    • Mar 26, 2020
    • 2 min

    [DBDB#3] Augmentations / Upgrades

    So you could shoot 5 projectiles and they all bounce around for a devastating area of effect.

    5 views0 comments
    Arrjan Tarach
    • Mar 25, 2020
    • 1 min

    [DBDB#2] Level Design Day

    Today was all about deciding the initial rooms that we are going to be put in the game. So the way we are going about making levels in De...

    1 view0 comments
    Arrjan Tarach
    • Mar 25, 2020
    • 2 min

    Death Blade Design Blog #1

    Death Blade is a first-person slasher game where the player controls a deadly rouge hitman tasked with slaying the evil overlord.

    3 views0 comments
    Arrjan Tarach
    • Dec 16, 2019
    • 1 min

    [#10]Life Of An Alpha Designer

    Tenth blog! Woohoo! Here I am during the last week of the school project and the finishing of the alpha for my game.

    10 views0 comments
    Arrjan Tarach
    • Dec 11, 2019
    • 1 min

    [#9] Life of an Alpha Designer

    This blog is a recap of the past three days.

    1 view0 comments
    Arrjan Tarach
    • Dec 5, 2019
    • 3 min

    [#9]LOAAD: Preparing for the Alpha

    Designed some levels and greyboxed them for the school project and for my own personal project I smashed some bugs.

    0 views0 comments
    Arrjan Tarach
    • Dec 2, 2019
    • 1 min

    [#8] Life of An Alpha Designer

    Playtesting is really important especially for games like mine which has a bunch of characters, bosses and items.

    0 views0 comments
    Arrjan Tarach
    • Dec 2, 2019
    • 1 min

    [#7] Life of An Alpha Designer

    Alpha Designer = Lead Designer.

    3 views0 comments
    Arrjan Tarach
    • Nov 25, 2019
    • 1 min

    [#6] Life of A Lead Alpha Designer

    I sat in the backlog program the entire day estimating times by asking my leads and then doubling whatever time estimation they gave me...

    0 views0 comments
    Arrjan Tarach
    • Nov 22, 2019
    • 1 min

    [#5] Life of an Alpha Designer

    Productive is my middle name & this blog post will be more of an actual representation of an Alpha designer. Pic by Julia:D

    4 views0 comments
    Arrjan Tarach
    • Nov 22, 2019
    • 1 min

    [#4]Life of an Alpha Designer

    I managed to make a prototype for the school project game. With it, we could test some maps and notice some problems with the level design.

    1 view0 comments
    Arrjan Tarach
    • Nov 19, 2019
    • 1 min

    [#3] Life of an Alpha Designer

    Cleaning up the UI and just polishing the game for the alpha release. You could say it was a pretty Alpha day.

    0 views0 comments
    Arrjan Tarach
    • Nov 18, 2019
    • 1 min

    [#2] Life of an Alpha Designer

    The motivation for me and Filip being co-designers was that I was Chaos and he was Order but in reality...

    4 views0 comments
    Arrjan Tarach
    • Nov 15, 2019
    • 2 min

    [#1] Life of an Alpha Designer

    Monday: 10/10 because the teacher was gone so it was party time.

    2 views0 comments
     

    arrjantarach@gmail.com